Coding a Mario-style platformer game with GLM-5 | Alpha | PandaiTech

Coding a Mario-style platformer game with GLM-5

Steps to build a 2D platformer video game including assets, physics, and enemies using a single detailed prompt.

Learning Timeline
Key Insights

The Power of Agentic Coding

Models like GLM-5 are capable of handling complex logic such as 'procedural generation' (automatically building infinite levels) in a single prompt without requiring any follow-up prompts.

Visual Improvement Tips

While the initial result is already impressive, you can add follow-up prompts to further refine visual quality, add more complex enemy types, or fine-tune the character's physics system.
Prompts

One-Shot Platformer Game Generation

Target: GLM-5
Create a 2D platformer game similar to Super Mario. Make it look amazing. Put everything in a standalone HTML file. Use publicly available assets, models, everywhere, smooth physics, two enemy types, bouncing slimes, and flying bats with wing animations, stomping mechanics. Include coin collection, a life system, and infinite procedurally generated levels.
Step by Step

Building a 2D Platformer Game with GLM-5

  1. Access the platform or interface that uses the GLM-5 AI model.
  2. Enter a highly specific prompt into the chat box (refer to the Prompt Card for the full text).
  3. Click the 'Send' or 'Generate' button to begin the agentic coding process.
  4. Wait for the AI to finish generating the entire application code in a single standalone file.
  5. Copy the generated code and save it as a new file in .html format (e.g., mario_game.html).
  6. Open the .html file using your preferred web browser.
  7. Click the 'Start Game' button on the game interface to begin playing.
  8. Use your mouse to 'zoom in' and 'zoom out' on the game display if necessary.
  9. Test the game mechanics, such as collecting coins, stomping on enemies, and controlling character movement using the keyboard.

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